Hype: The Time Quest | |
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Cover for the original 1999 English language release. | |
Developer(s) | Ubisoft Montreal |
Publisher(s) | Ubisoft |
Director(s) | Benoit Galarneau |
Designer(s) | Alain Tascan Patrice Désilets Martin Raymond |
Writer(s) | Phillipe Debay Guillome Lemee |
Platform(s) | Windows, Game Boy Color, PlayStation 2 |
Release | Windows Game Boy Color
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Genre(s) | Adventure, role-playing |
Download Hype The Time Quest. File information File name TCAHYPE.ZIP File size 1.44 MB Mime type text/plain; charset=iso-8859-1 compressed-encoding=application/zip; charset=binary Other info Zip archive data, at least v2.0 to extract. I double dare you to fill this field! Hype: The Time Quest is an adventure video game developed by Ubisoft Montreal and published by Ubisoft and was released under the Playmobil Interactive series of products. https://yellowlazy.weebly.com/download-hard-disk-manager-for-mac.html. The game, released in the year 1999 along with Alex Builds His Farm (1999), is based on the medieval castle toy series from Playmobil.The U.S. Version of the Game Boy Color version was supposed to be released in June 2000.
Hype: The Time Quest is an adventurevideo game developed by Ubisoft Montreal and published by Ubisoft and was released under the Playmobil Interactive series of products. The game, released in the year 1999 along with Alex Builds His Farm (1999), is based on the medievalcastle toy series from Playmobil. The U.S. version of the Game Boy Color version was supposed to be released in June 2000,[5] but was delayed for over a year. The game revolves around Hype, a 22-year-old knight in the service of King Taskan IV, following a quest through time to return to his own time in order to save the kingdom from the evil black knight Barnak. Hype's adventures therefore take place in the same kingdom throughout four different periods of its history. The game was directed by Alain Tascan and featured thirty-two different voice actors,[6] as well as original music by Robbi Finkel.
Plot[edit]
Following the end of a civil war, king Taskan IV of the kingdom of Torras, invites all citizens to a banquet. During the celebration, Hype, champion of the kingdom of Torras, is rewarded by queen Lyzoth with the Sword of Peace for his loyalty, under the kind eye of his fiancée, Vibe.
The party turns short when a mysterious black knight riding a black dragon suddenly appears and demands the throne. Hype confronts the knight, but is easily defeated. The black knight then uses its magic to turn Hype into a stone statue and sends the statue back in time.
Two hundred years ago, during the reign of the king Taskan I, Hype's statue appears in the courtyard of a young apprentice magician: Gogoud.
Initially trying to turn the statue into a knight for working at his own service, Gogoud successfully restores Hype to life. Upon learning from Hype of his ordeal with the black knight, the wizard changes his mind and agrees to help Hype, mentioning that a jewel currently held by the king Taskan I is said to grant the power to travel through time. Mysql workbench mac os x download.
After obtaining the jewel and charging it with power from the sky to restore its ability, Hype and Gogoud soon discover that the jewel actually only allow Hype to advance of a small leap through time, meaning that he will have to find more jewels to be able to reach later eras.
Each era that Hype will explore is set in the same kingdom, Torras, and each era has a different ruling king, with the era's number matching the king's.
- Era I is set on a sunny summer day. A civil war is however raging between the king Taskan I and the templars of the Monastery.
- Era II takes place during a dark night, possibly in summer. Taskan II, more open-minded than his predecessor, has decided to open the kingdom to strangers and founded new institutions to further increase attractiveness of Torras, including a new colosseum called the Field of Courage for fighters, and laboratories for scientists.
- Era III is set in autumn. People have lost faith in the Taskan's rule, and a civil war has burst out between the Field of Courage, the Laboratories and the Fortress.
- Era IV, befitting of the black knight's influence, is a hellish landscape, with a yellow-orange sky, and a land that has become desolate and destroyed with a fiery sky above. Most areas are heavily guarded by the black knight's army enforcing his law, while places deemed unnecessary such as the Monastery, Laboratories, and the Field of Courage are closed off.
Detailed story[edit]
Era I[edit]
In search of the royal jewel, Hype successfully infiltrates the fortress using a secret passage through the sewers and meets the king, only to learn that the magical gem has already been stolen by the monastery. Mistaken for a templar, Hype is captured by the guards, stripped of his equipment and sent to the oubliettes.
In jail he meets with Talbot, an actual templar from the monastery, who agrees to open the door of the monastery if Hype helps him escape. Hype steals the keys of the executioner, frees the templar, then exits the undeads-infested oubliettes only to be stopped by Granslak, a guard always bursting in a sadistic laughter so tall his body spreads over the two floors of the throne's room. After defeating the giant guard, Hype takes the first dragon's breastplate as a trophy and leaves the fortress heading towards the Monastery.
Although the door to the Monastery is opened as promised, Talbot has turned on him and set up an ambush to steal the breastplate. Hype however defeats the templar and his allies, then reaches the top of the highest tower of the monastery where the royal jewel is located, guarded by an invincible overly fat monk called Mhasse. Hype defeats Mhasse by making him fall down the tower to get him stuck in the ground, and finally acquires the jewel.
Hype quickly learns that the jewel cannot be used without first being powered up with energy from the sky. By offering the breastplate to the dragon Zatila, he earns his lifelong loyalty and both fly off. Once the jewel has been charged, Hype travels through time.
Era II[edit]
As soon as Hype arrives at Gogoud's manor, he discovers that the place has been invaded by soldiers from the Laboratories. Hype learns from the wizard's diary that his friend has been kidnapped by the Laboratories' leader, a bearded dwarf magician called Rajoth. Hype infiltrates the laboratories, confronts and kills Rajoth and frees all the magicians he was holding prisoners.
A freed Gogoud tells Hype that he will have to find a new jewel, the jewel of mankind, for a new time leap. Sadly that jewel is part of the treasure of the Field of Courage, the new colosseum of Torras that can only be entered with a signed pass. Gogoud advises Hype to see with the brigands to get a fake one. The brigands' leader, a woman named Karon, tells Hype that she is willing to help him in exchange for a favor. Hype has to go back in time and tell the truth to Karon's father, the king's architect : the king will not pay him for his work, so if he builds a hidden tunnel to the treasure room of the Field of Courage, Karon and her brigands will be able to avenge him by stealing the gold there.
Hype goes back to Karon and gets the signed pass, enters the arena and defeats a gladiator. But there is one last obstacle before they can safely enter the treasure room : a huge three-headed dragon. After defeating the first two heads that attack simultaneously, and then the smarter third head afterwards, Hype obtains the jewel and a new armor, the mythical armor, then exits the Field of Courage.
The jewel is charged the same way as in the previous era, and Hype travels through time once again.
Era III[edit]
Hype meets with Gogoud, to know where the next jewel may be. Gogoud mentions a forgotten city, out of time and space, where the jewel is located. However, it can only be accessed from a dolmen in the forest, the location of which is currently unknown. The brigands led by Nolhin, Karon's daughter, are currently searching for it in the forest.
Hype also briefly meets Rave, the female champion of King Taskan III, who wants to see the knight as soon as possible. Hype infiltrates the fortress again and meets with the King, surrounded by two familiar faces from the previous era : the king's councelor[check spelling] Enost, a wizard that Hype freed from the laboratories alongside Gogoud ; and the protector of the young prince Taskan IV Senekal, the gatekeeper of the Field of Courage, now a simple monk after going through various hardships in his life. Hype learns that he actually is the cause of the civil war, since as his legend grew so did the legend of the dark knight, and as a result the people of Torras have lost faith in their king. To redeem himself as well as secure the future of his own king he has to go back through time, win Senekal's weapons, then bring them back to him in this era in the monastery, where the young king will be safe.
After completing his task, Hype meets with Gogoud and learns that the dolmen has been found. Hype manages to activate the portal at the center of the stone circle and enters the city. There he is surprised to find his old friend the dragon Zatila, who reveals himself to actually be the one chosen by the gods to be the keeper of the jewel, and that he can only give it to Hype if he is pure of heart. This means Hype has now to face the dark part of himself, the antithesis of virtue, a doppelganger. Hype is victorious again, and Zatila reveals that the dark knight is actually a fallen god called Barnak.
Hype and Zatila go on to charge the jewel and Hype travels through time again.
The almanac quest[edit]
Sadly the trip to the era IV is short lived : the black knight Barnak knew of Hype's coming-back by reading the records of the history of the kingdom, and has set up an ambush with his army of black guards. Hype however manages to escape the ambush by traveling back in the past.
Not surprised to see the knight returning so quickly, Gogoud and Nolhin understand the problem and mention three books, the almanacs, held by the monastery, the fortress and the laboratories. Following their advice, Hype proceeds to infiltrate and steal the almanacs to falsify the information regarding his story within, in such a way that Barnak will think him dead.
While trying to get the almanac of the fortress, Hype learns that the king's wizard, Enost, has betrayed him. He is actually trying to prepare the coming of the dark night in his new black tower only accessible from the sky, having taken the almanac with him.
With cunning and the help of Zatila to reach the tower, Hype manages to retrieve all almanacs, leaves them to Gogoud to falsify his legend and give them back to Nolhin to put them back at their original location to think that a simple brigand stole them and Hype would be clear. Hype travels through time to era IV.
Era IV[edit]
Thanks to an advertisement in Gogoud manor's hidden room, Hype goes to Torras' inn where he is finally reunited with his betrothed Vibe. Vibe has been secretly forming an army to begin an uprising against Barnak, but cannot try anything as long as the king and queen and the leader of the royal guards are held prisoners in the oubliettes. Hype gets a key from Vibe to enter the dungeons, once deep within the dungeons in the execution room. Hype finds the king and frees him, then goes deeper to find the queen and Bhobard, their faithful knight. He activates the lever and opens a secret gate that leads to the back of the fortress. The king warns Hype not to worry about them but to pursue his quest. He also tells Hype that the black guards were never able to get into his room for some reason.
After Hype frees the prisoners, the ghost of Gogoud appears to him, to tell that Barnak is actually intending to use a dark ritual during the upcoming eclipse that will allow him to extend his domination forever and that to stop him Hype needs to meet with the gods themselves in the forgotten city. Hype meets with the god Drareg that gives him a final jewel, and also mentions one last step needed to counter Barnak's ritual : Retrieving all battle standards from across the four eras.
Hype manages to charge the jewel, recover the standards, then goes on to face the black knight on top of his tower. Upon arrival at the tower, though, Barnak's black dragon kills Zatila from behind, leaving Hype unable to leave the tower anymore.
Hype eventually defeats a cyborg Enost, Voydh the black dragon and their master, the black knight, before finally countering the ritual. Maya arnold v2.0 mac download.
The land is finally restored to its former beauty, and Gogoud tells tales of the peace returning to the land, and Vibe and Hype living happily for the rest of their lives.
Reception[edit]
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The Game Boy Color and PC versions received 'favorable' reviews according to the review aggregation website GameRankings.[13][14]Nintendo Power gave its GBC version a score of four stars out of five, over six months before its U.S. release date.[12]
References[edit]
- ^ abLopez, Vincent (December 9, 1999). 'Hype: The Time Quest (PC)'. IGN. Retrieved September 2, 2017.
- ^'Hype: The Time Quest - Game Boy Color'. IGN. Retrieved September 2, 2017.
- ^'Hype: The Time Quest (2001) Game Boy Color release dates'. MobyGames. Retrieved September 2, 2017.
- ^'Hype: The Time Quest (2001) PlayStation 2 release dates'. MobyGames. Retrieved September 2, 2017.
- ^Harris, Craig (May 19, 2000). 'Hype: The Time Quest (GBC; Preview)'. IGN. Retrieved September 2, 2017.
- ^Daniel B. (2003). 'Hype: The Time Quest (PC)'. Mr. Bill's Adventureland.
- ^Wolpaw, Erik (April 2000). 'Not Zelda, Not Bad (Hype: The Time Quest Review)'(PDF). Computer Gaming World. No. 189. p. 84. Retrieved September 2, 2017.
- ^Olafson, Peter (January 3, 2000). 'Hype: The Time Quest Review for PC on GamePro.com'. GamePro. Archived from the original on February 9, 2005. Retrieved September 2, 2017.
- ^Wolpaw, Erik (December 2, 1999). 'Hype - The Time Quest Review (PC)'. GameSpot. Retrieved September 2, 2017.
- ^Madigan, Jamie (December 18, 1999). 'Hype: The Time Quest Review (PC)'. GameSpy. Archived from the original on February 15, 2002. Retrieved September 2, 2017.
- ^Lafferty, Michael (December 30, 1999). 'Hype: The Time Quest Review - PC'. GameZone. Archived from the original on January 15, 2006. Retrieved September 2, 2017.
- ^ ab'Hype: The Time Quest'. Nintendo Power. Vol. 140. January 2001. p. 131.
- ^ ab'Hype: The Time Quest for Game Boy Color'. GameRankings. Retrieved September 2, 2017.
- ^ ab'Hype: The Time Quest for PC'. GameRankings. Retrieved September 2, 2017.
External links[edit]
- Hype: The Time Quest on IMDb
- Hype: The Time Quest at MobyGames
- Hype: The Time Quest (Game Boy Color) at MobyGames
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Hype:_The_Time_Quest&oldid=963256261'
- Developer: Ubi Soft Divertissements Inc.
- Genre: Arcade/Action
- Originally on: Windows (1999)
- Works on: PC, Windows
- Editor Rating:
- User Rating: 10.0/10 - 2 votes
- Rate this game:
You might think that Ubi Soft's new 3D action/adventure game is aimed squarely at kids and that you should ignore it. But you'd be making a big mistake. Okay, the larger, plastic Playmobil figures never had as much charm as the Lego characters and it's probably a while since you've played mummies and daddies with their smooth, shiny little bodies under the bed clothes. However, don't turn the page just yet - you could be in for a surprise.
Since Tomb Raider burst onto our screens a couple of years ago, there have been more Lara clones than you can shake a disproportionate Barbie doll at. Hype may be very much an action/adventure game in the Tomb Raider mould, in that you must guide your character around a 3D environment, jumping ravines, running rings around various nasties and engaging in a bit of combat and simplistic puzzle solving, but unlike the countless other games of this ilk. Hype actually goes one step further and introduces some subtle RPG influences.
Not only does the lead character, Hype, have spells and an Cintelligent' inventory at his disposal, but he actually gets to talk to other characters as well as kill them. He can also buy equipment and armour from traders. What's more, unlike Tomb Raider which is completely action-oriented, and the forthcoming Drakan from Psygnosis which uses pre-set dialogue to further the plot, in Hype what you say to the various characters you meet actually has a bearing on how the story develops, as well as how youprogress through each level and how other characters react to you.In many ways, it's quite ironic that a game that many would automatically ignore because the lead character is based on a child's plastic toy should be the first to take genre a step further by introducing a dynamic storyline and dialogue. It's also one of the first games to feature realistic, real-time dynamic rope animation and accurate real-time character shadowing.
We deliberately decided not to be limited by the image of the toy, maintains the game's producer Benoit Galarneau. We knew we had a great licence with Playmobil, but we chose to do a game that, as gamers, we would enjoy playing ourselves - not just kids. We've paid special attention to the lighting effects, which play an important part in creating the right atmosphere. Plus there's real-time dynamic character shading and realistic rope animation.
We've introduced some pretty refined riddle scenarios, and Hype will have to learn how to use time travel and interact with other characters to be successful in the game. He can also ride a dragon, which the player controls. There's quite a sophisticated inventory system in operation and he'll have to go to certain traders to have his armour repaired or buy new weapons. And our 3D game engine is state of the an. Hype is definitely not just for kids.
Volumax 3d photo animator download mac. Okay, so maybe you're still not convinced, but just because the lead character has got a flat, plastic chest doesn't mean you should ignore it. If Ubi Soft manage to son out the rather cumbersome camera and beef up the hand-to-hand combat, we could all be in for a treat come Christmas.
When we first saw Hype: The Time Quest at the E3 trade show a few months ago, we were more than pleasantly surprised. We'd heard that Ubi Soft had secured the Playmobil licence but, like everybody else, we'd assumed they'd use it to develop kids' games or some God-awful edutainment software. Okay, they're doing this as well, but as far as Hype is concerned, avoid this little number at your peril.
On a recent visit to Ubi Soft's main development base in Montreal, Canada, we caught up with the game's producer, Benoit Galameau, and asked him what the hell he was playing at developing a game that uses plastic Playmobil characters. Basically, we all played with Playmobil toys when we were kids, he explains. Therefore, two years ago, when Ubi Soft planned to develop a brand new range of games for the whole family, the idea of introducing the Playmobil plastic toys into our 3D world developed naturally. We developed a small demo movie in 3D featuring the Playmobil characters, took it to Playmobil during the Niimburg toy fair in 1996, and they immediately pulled out of negotiations they were having with another software developer and signed a licence agreement with us.'It's not going to be an easy task convincing people that Hype isn't a kid's game, and Ubi Soft are desperate to educate the games-buying public. So how have they gone about making Hype appeal to someone who plays Tomb Raider? It's not going to be easy. Who would you rather play with - a busty heroine who grunts suggestively when she bumps into walls, or a shiny little bloke with a thousand-yard stare and a fixed grin?
Our engine is state of the an, says Benoit, and we're deliberately not being limited by the image of the toy. In Time Quest there are many different and detailed worlds for you to experience, and we've paid special attention to the lighting effects, which play an important role in creating the right atmosphere. It's the first game to use our realistic rope animation technology, and there's real-time dynamic character shading and shadows.
Time Quest certainly looks pretty smart, and the 3D engine that Ubi Soft have developed is as good as anything else we've seen on the PC at the moment. But what else can we look forward to? There are some very unique puzzles and complex levels to explore, offers Benoit. Time Quest is not just a simple one-way travel through time, but a complex labyrinth across centuries, where the hero travels back and forth. Moreover, the player actually shapes history according to the choices they make. You have to learn how to interact with the many different characters in order to get some important information, and you can trade for better weapons and armour at different stores in the towns. It's not just a question of running around killing things and jumping from platform to platform.
The proof of the pudding is in the eating, and come November, you'll be able to see for yourself whether Hype is a game you want to keep for yourself or pass on to your kid brother this Christmas. It's difficult to take seriously any game that has a Playmobil character as the hero, but then you don't have to like him - leave that to the Teletubbies fans.
The Canadian Rope Trick
Hype - The Time Quest is the first game ever to feature realistically animated rope
Apparently the development team have spent ages working out a realistic physics model for the rough stuff that used to scratch your thighs in gym class, in order that it moves and reacts realistically to the forces that surround it.
That may not sound like a massive breakthrough in gaming technology, but it represents the time and effort the designers are placing on real-time physics as they attempt to recreate a 3D gaming world that is as realistic as possible in terms of the way things move and are affected by unseen forces such as wind and gravity.
In the game, it's used in a variety of guises and incorporated into a few puzzles. One example is where you must guide Hype into the middle of an area that is surrounded by huge swinging pendulums in order to retrieve a magical item. One false move and he's twonked off the screen as the weighted rope knocks seven shades of plastic faeces - not to mention a few hit points - out of his shiny little body. As you'd expect, It also comes in to play whenever Hype has to swing across a ravine or battlements.
The advent of 3D acceleration technology has enabled the developers toconcentrate on creating realistic worlds that not only look great, but also behave as you'd expect them to. To be totally honest, you don't really notice it much at first But just like motion-captured animation, if you take it away it just doesn't seem to look or Cfeel' right. By the beginning of next year we should be seeing leaves fluttering down from treetops, and flags billowing in the breeze. Which Is nice.
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System Requirements
Processor: PC compatible,
OS: Windows 9x, Windows 2000 Windows XP, Vista, Win 7, Win 8, Win 10.
Hype The Time Quest Download Mac Mojave
Game Features:Single game mode